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We Analyzed 150 Roguelike Deckbuilders. Here's What Actually Moves Wishlists.
Juni 2026

We Analyzed 150 Roguelike Deckbuilders. Here's What Actually Moves Wishlists.

We pulled the data on 150 of the ~180 roguelike deckbuilders on Steam to separate what correlates with wishlists from what's just folklore — power laws, the tag myth, the localization trap, and one data gotcha we nearly fell for.

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Venn Studios Heading to Gamescom 2026 in Cologne with ABRAGAMES
Juni 2026

Venn Studios Heading to Gamescom 2026 in Cologne with ABRAGAMES

We're joining the Brazilian delegation at Gamescom in Cologne this August, alongside ABRAGAMES.

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Venn Studios Confirmed for Minas Game Fest 2026
Juni 2026

Venn Studios Confirmed for Minas Game Fest 2026

We'll be at Minas Game Fest in Belo Horizonte this November, bringing our games to one of Brazil's biggest gamer, geek, and nerd festivals.

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Venn Studios Joins the IndieeGG Showcase
Juni 2026

Venn Studios Joins the IndieeGG Showcase

All three of our games are part of the IndieeGG Showcase, a celebration of the Brazilian indie scene running June 8 to 15.

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Paradoxical at the Future Games Show
Juni 2026

Paradoxical at the Future Games Show

Paradoxical was featured at the Future Games Show, with a brand-new gameplay trailer and a new companion joining the journey.

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Dark Fantasy Worldbuilding Ideas That Make Worlds Feel Rotten
Juni 2026

Dark Fantasy Worldbuilding Ideas That Make Worlds Feel Rotten

Dark fantasy worldbuilding works best when the world behaves like a pressure system, where every miracle, faction, and refuge creates a cost.

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Thank You for 5,600 Wishlists
Juni 2026

Thank You for 5,600 Wishlists

Rogue Reigns just passed 5,600 wishlists on Steam. A thank-you to everyone following along, plus a heads-up that we'll be at Steam Next Fest with an updated demo.

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Paradoxical Selected for SELECTED INDIE 80 at Tokyo Game Show 2026
Mai 2026

Paradoxical Selected for SELECTED INDIE 80 at Tokyo Game Show 2026

Paradoxical made the cut for SELECTED INDIE 80, which means it will be on the show floor at Tokyo Game Show 2026 this September.

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What We Brought Home from Gamescom LATAM 2026
Mai 2026

What We Brought Home from Gamescom LATAM 2026

Our first time with all three games on the same floor. Five days in São Paulo, one booth, a dragon, and players who read each game exactly the way we hoped.

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Rogue Reigns Revealed: First Gameplay Trailer Out Now, Launching September 2026
April 2026

Rogue Reigns Revealed: First Gameplay Trailer Out Now, Launching September 2026

We officially revealed Rogue Reigns today — our dark fantasy roguelike deckbuilder — alongside its first gameplay trailer and a September 2026 launch on PC, consoles, and mobile.

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Three Games, One Booth: Venn at Gamescom LATAM 2026
April 2026

Three Games, One Booth: Venn at Gamescom LATAM 2026

For the first time, all three of our games will be on the same convention floor — Rogue Reigns, Paradoxical, and Dark Island: Faded Memories, together in São Paulo.

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Dark Island: Faded Memories Joins Venn Studios
April 2026

Dark Island: Faded Memories Joins Venn Studios

We met the Harpia Games team at GDC 2026 — not at a booth, but as visitors. We loved the game. Now they're part of Venn.

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Rogue Reigns and Paradoxical at GDC 2026
März 2026

Rogue Reigns and Paradoxical at GDC 2026

We're heading to San Francisco — first to Courage XL Festival with Paradoxical, then to GDC 2026 with both games.

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Back from Milan Games Week
Dezember 2025

Back from Milan Games Week

Over 150 players. Paradoxical's reception was extraordinary. Rogue Reigns sessions where friends brought friends. Back from Milan with motivation to spare.

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Rogue Reigns at Milan Games Week and Cartoomics
November 2025

Rogue Reigns at Milan Games Week and Cartoomics

Milan, November 28-30. A 40-minute talk on the main stage and the first physical version of Rogue Reigns as a card game.

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Back from Barcelona: The BCN Game Fest Experience
Oktober 2025

Back from Barcelona: The BCN Game Fest Experience

European audiences, Brazilian community, and a surprising amount of industry professionals at the booth. Notes from BCN.

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Rogue Reigns at BCN Game Fest 2025
Oktober 2025

Rogue Reigns at BCN Game Fest 2025

Our second international convention. We're bringing Rogue Reigns to European audiences for the first time — and Paradoxical is coming too.

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Visiting SEGA and Bandai Namco Offices
Oktober 2025

Visiting SEGA and Bandai Namco Offices

Right after TGS, Abragames presented the Brazilian gaming market at SEGA and Bandai Namco headquarters in Tokyo. Rogue Reigns came along.

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Tails Meets Our Booth
Oktober 2025

Tails Meets Our Booth

A good conversation at TGS that turned into something more.

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Back from Tokyo: The TGS 2025 Experience
September 2025

Back from Tokyo: The TGS 2025 Experience

Four intense days. Dozens of players testing Rogue Reigns. Boosters that found homes. Everything we learned at TGS — and what's next.

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Bringing Cinematic Lighting to Our Game with Three.js
September 2025

Bringing Cinematic Lighting to Our Game with Three.js

A technical deep-dive into creating cinematic lighting effects.

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Rogue Reigns at TGS 2025
August 2025

Rogue Reigns at TGS 2025

Our first appearance at an international gaming convention. Tokyo Game Show, September 25-28, Brazil Games booth.

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note.com · 日本語

From our Japanese dev blog

Development notes, character introductions, and world-building — published in Japanese on note.com.

ゲームにおける信頼と犠牲 — デッキ構築で本当に機能させる方法
2026年6月17日

ゲームにおける信頼と犠牲 — デッキ構築で本当に機能させる方法

誰かを守るために自分の勝ち筋を捨てる。あるいは最適解のために仲間を切る。ゲームにおける trust and sacrifice in games が本当に強く機能する瞬間は、台詞が美しい場面ではない。プレイヤーの手が止まる場面だ。カードを切るか、撤退するか、誰に傷を引き受けさせる…

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Rogue Reignsの風景 — 古代の藤の森と墨絵・クワハラの表現
2026年6月16日

Rogue Reignsの風景 — 古代の藤の森と墨絵・クワハラの表現

こんにちは、私たちはVenn Studiosです。小さなブラジルのインディースタジオで、ダークファンタジーのローグライクデッキビルダー『Rogue Reigns』を制作しています。 ゲームでは、死がなくなった世界を舞台に、自己中心的な仲間たちを率いて旅をします。信頼と犠牲が文字通…

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「キョントンは壊れた世界にマンネル」――YouTubeで大バズした謎CMの真相と、みんなの反応まとめ
2026年6月8日

「キョントンは壊れた世界にマンネル」――YouTubeで大バズした謎CMの真相と、みんなの反応まとめ

皆さん、最近YouTubeで流れてくる不気味でクセになるCM、見ましたか? 「キョントンは壊れた世界にマンネルたった行いによって……」という、意味はなんとなくわかるけど完全に壊れた日本語のナレーション。 最初は「これは何の広告……?」と困惑した人も多かったと思います。 実はこれ、…

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ダークファンタジーのタイプ9選
2026年6月7日

ダークファンタジーのタイプ9選

剣と魔法があるだけでは、闇は生まれません。血の代償があり、救済が遅すぎて、勝利でさえ何かを失う。その温度差の中で初めて、dark fantasy typesの違いが立ち上がります。似たように見える作品でも、何を恐怖の核に据えるかで体験は別物になる。敵が強いのか、世界が腐っているの…

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『Rogue Reigns』パーティ紹介①——不死のウサギ魔術師は、なぜ笑っているのか
2026年6月5日

『Rogue Reigns』パーティ紹介①——不死のウサギ魔術師は、なぜ笑っているのか

はじめまして。『Rogue Reigns』開発チームです。 パーティ紹介シリーズの第一回は、不死のウサギ魔術師(名前は現在調整中)です。

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『Rogue Reigns』公式noteを始めました|信頼と犠牲のダークファンタジー・デッキビルダー
2026年6月5日

『Rogue Reigns』公式noteを始めました|信頼と犠牲のダークファンタジー・デッキビルダー

はじめまして。ブラジルのインディースタジオ Venn Studios が手がける『Rogue Reigns』(ローグ・レインズ)公式アカウントです。 このnoteでは、開発の背景、デモやイベントのお知らせ、世界観やキャラクターの小話などを日本語中心でお届けしていきます。X(@We…

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