Hook
A cozy idle management game from a first-time Barcelona studio. You run a honey farm with the Pawford bear family: bees, jars, customers, and a field that keeps blooming offline.
Loop
Open bee packs, collect rare bees, manage hives and bottling lines, fulfill honey orders, grow reputation, and expand or decorate the farm at your own pace.
Differentiator
Comfort design as the whole product: collectathon bees plus light production, not a dark grind. Soft presentation and a clear free demo make the pitch easy to share on X.
Caveat
Idle and cozy loops can plateau if production depth does not grow with the collection. Full release still planned for 2026.
Why we opened this capsule
Not our usual genre. That is the point of a community shelf. After hard roguelike sessions (and hard design talks), a zero-stress demo is a useful palate cleanser, and the studio is building in public.
