Rogue Reigns and Paradoxical at GDC 2026
We're going to San Francisco. Two events, back to back, with both of our main projects on display.
Courage XL Festival
First stop is Courage XL Festival, a few days before GDC kicks off. We're bringing Paradoxical — the perception-bending puzzle game from Gustavo Braga, with portals you can pick up and carry. Same city as GDC, but a smaller, more focused crowd of devs and players. Good place to test how the game lands without the noise of a full-scale convention.
GDC 2026
Then we move into GDC itself, with both Rogue Reigns and Paradoxical on the floor. It'll be the most refined demo we've had of either project — a year of convention testing in TGS, BCN, and Milan went straight into both builds.
For Rogue Reigns, this is also our first time showing it in North America. The roguelike deckbuilder community is dense in the US, and we're curious to see how the game reads against the local reference points.
If you're in San Francisco
Come say hi at either event. Both games are playable, and we'll be at the booth to talk about anything — combat design, portal mechanics, the engine, the team behind it. Same as always.
San Francisco, March 2026. See you there.